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Friday 23 January 2015

Dungeon Hearts

Dungeon Hearts is a match-3 style puzzler, where the coloured blobs to be matched float steadily down 4 separate tracks.  Like a puzzle version of Guitar Hero, sort of?  Anyway, this should, in theory, be a game I enjoy.  JRPG trappings, upgradeable characters, a neat variant on a classic puzzle formula.  Sadly, it's hampered by the decision to dole out upgrades at a glacial pace, presumably a hangover from its mobile roots.

This wouldn't be too much of a problem if it wasn't for the annoying route the game takes to ramp up the difficulty.  In order to match 3 of the blobs, you have to drag them around the screen, and other blobs block your path.  The higher difficulties just clog up the play area with grey blobs that you can't get rid of.  So, not more difficult, just more irritating. 

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